Okay, so today I wanted to mess around with creating a simple possession system for, like, a game or something. I figured I’d start with just four “people” – really just basic objects – and see if I could get one to “possess” another. Nothing fancy, just a proof of concept.

Setting up the “People”
First, I needed something to represent my people. I just used some basic shapes. You know, think of blocks.
- Person 1: A Red block.
- Person 2: A Blue block.
- Person 3: A Green block.
- Person 4: A Yellow block.
I slapped these together. Didn’t bother with making them pretty or anything, just wanted the functionality.
The Possession Mechanic
The idea was simple: I’d press a button, and one of the “people” (let’s say the Red one) would take control of another one (say, the Blue one). When I say “take control,” I just meant changing its color, moving togheter for now.
So, I wrote up a little script. It was super basic. It went something like this:
- Check for button press.
- If the button is pressed, find the “Red One”.
- Make them move together.
Making It Happen
I ran the thing, and… it kinda worked! I pressed the button, and the Red block is moving togheter the Blue one.I did this a few times, switching which block “possessed” which. It was pretty neat to see it work, even in this super rough state.

What I Learned (and What’s Next)
Even this simple experiment showed me a few things:
- It’s doable: The basic concept of possession isn’t that hard to implement.
- Needs more: It’s super basic right now. I need to figure out how to make it feel good.
- Lots of possibilities:I Can think of it to add more detail.
It was a fun little project,I am happy with that .