See What 4 People Possess: Uncommon Traits You Wish to get, right?

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Okay, so today I wanted to mess around with creating a simple possession system for, like, a game or something. I figured I’d start with just four “people” – really just basic objects – and see if I could get one to “possess” another. Nothing fancy, just a proof of concept.

See What 4 People Possess: Uncommon Traits You Wish to get, right?

Setting up the “People”

First, I needed something to represent my people. I just used some basic shapes. You know, think of blocks.

  • Person 1: A Red block.
  • Person 2: A Blue block.
  • Person 3: A Green block.
  • Person 4: A Yellow block.

I slapped these together. Didn’t bother with making them pretty or anything, just wanted the functionality.

The Possession Mechanic

The idea was simple: I’d press a button, and one of the “people” (let’s say the Red one) would take control of another one (say, the Blue one). When I say “take control,” I just meant changing its color, moving togheter for now.

So, I wrote up a little script. It was super basic. It went something like this:

  1. Check for button press.
  2. If the button is pressed, find the “Red One”.
  3. Make them move together.

Making It Happen

I ran the thing, and… it kinda worked! I pressed the button, and the Red block is moving togheter the Blue one.I did this a few times, switching which block “possessed” which. It was pretty neat to see it work, even in this super rough state.

See What 4 People Possess: Uncommon Traits You Wish to get, right?

What I Learned (and What’s Next)

Even this simple experiment showed me a few things:

  • It’s doable: The basic concept of possession isn’t that hard to implement.
  • Needs more: It’s super basic right now. I need to figure out how to make it feel good.
  • Lots of possibilities:I Can think of it to add more detail.

It was a fun little project,I am happy with that .

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